I've been toying with color on my new iPad, as well as learning to draw with my finger. This is a version of a drawing I did for Faster Monkey's "Wrack & Rune" Someday they hopefully will update the app I'm using to do larger size paintings, so it kind of has limited utility so far for my illustration work right now. Still, it's fun to expand the old skill set! This was done in Sketchbook Pro, for those wanting to know.
Saturday, December 11, 2010
Sunday, November 7, 2010
Saturday, October 23, 2010
And the crowd goes wild!
I finally post something on the blog! I'm getting geared up for my busy season here at Curmudgeons, and I will try to be more diligent on my postings. Here's a little something from my current project!
Sunday, September 12, 2010
Gone Quazy
Some time ago, I promised someone a duck. Cheval on the Goblinoid Games forums wrote up a great character class for Labyrinth Lord; Duckfolk. Sort of a Donald/Howard the Duck kind of medieval mashup. I promised him a duck illustration, and it got shoved to the bottom of the pile, sadly. No more! Presenting, Sir Quackivere! WAAAAGH!
Monday, September 6, 2010
Finally!
Final of the summer long drawing that took waaaaaay too long! Now to get to the other two-thirds of this project!
Friday, September 3, 2010
In Search of Skull Mountain
Faster Monkey Games has released "Skull Mountain , an adventure for Labyrinth Lord that looks pretty awesome. (even with some of my scribbles in it!) Get it here!
Sunday, August 29, 2010
Work in Progress
You might remember this image from a few months back. I finally started inking, for pete's sake. I've been going through my books, looking at images I've abandoned in the past and am going to be making an effort to finish them, for better or worse. This one might turn out after all, hmmm....
Tuesday, August 24, 2010
While I was out....
Monday, June 14, 2010
While you wait....
Personal projects are the ones that get stalled most of the time. My little tactic to intimidate myself to do work on the last drawing did not get much in the way of results, as many of you may have noticed. But I have been busy, but with nothing I can show at this point. Anyway, if you please, some adventurers and Morlocks in the dungeon....
Sunday, May 2, 2010
Sunday, April 25, 2010
Tuesday, March 23, 2010
Monday, March 22, 2010
Sunday, February 28, 2010
Take me away!
Monday, February 22, 2010
Thinking about the future
Mutant Future, that is. I got to play in Dan Proctor's game at Gamicon a week or so ago and had a blast. I had forgotten the fun of finding ancient artifacts in the ruins, convincing some ancient computer to go ahead and shut off all those things it's been running for a thousand years or trying to figure out how to play a character with a defective dual brain. Definitely need to play this more in the future...
Saturday, February 13, 2010
Friday, February 12, 2010
Wednesday, February 10, 2010
Monday, February 8, 2010
Blast from the past
Above is Cafe Lad, pint sized superhero from the mid-90's. Or, at least, he appeared in my sketchbooks during a period of barrista-ing during that period. What does he have to do with old school gaming? Not much, but he is old and I've always had a soft spot for the little fella, so here he is. Take that, Dino!
Saturday, February 6, 2010
Wednesday, February 3, 2010
Ahoy!
Sunday, January 31, 2010
AEC is watching you...
Just a reminder that Goblinoid Games' "Advanced Edition Companion" for Labyrinth Lord is coming soon! This is going to be an awesome book! Dan Proctor really has composed a product that I wanted back in the early 80's and now has finally come into being. It really allows you to give your players the "Advanced" experience while not making the gamemaster's job one iota more complex. Keep your eyeballs peeled like above for this one!
Sunday, January 17, 2010
Saturday, January 16, 2010
Saturday, January 9, 2010
Turn turn turn...
One of the things that I enjoy about doing fantasy illustration is the costuming. As I've said before, I love to draw drapery. I remember thinking back in college that if I could do nothing but paint drapery, I'd be happy. Well, that doesn't exactly pay the bills, but it is a fine thing to do.
This is a cleric turning the undead, which is one of my favorite D&D bits. Doing it with Peter Cushing and Christopher Lee would have been ideal, but I wanted to make sure there were more women in my drawings and I'm usually not one for portraiture anyway. Plus the costuming was fun. Again with the drapery.
This is a cleric turning the undead, which is one of my favorite D&D bits. Doing it with Peter Cushing and Christopher Lee would have been ideal, but I wanted to make sure there were more women in my drawings and I'm usually not one for portraiture anyway. Plus the costuming was fun. Again with the drapery.
Saturday, January 2, 2010
A Happy Encounter for your New Year
Jeff Rients has proclaimed 2010 "The International Encounter Critical Year"! In honor of him and it, I post my version of the Cave Robodroid. This is one bot that means business!
Don't know Encounter Critical? Oh my....you'd better go here and get wise!
Don't know Encounter Critical? Oh my....you'd better go here and get wise!
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