Friday, November 7, 2008

No Thoul like an old Thoul...


Further color experimentation with our friend, the Thoul.

Back to Town, again...


I've featured this image already, but I did a color version that I think works a lot better. The elements in the drawing separate out in a more engaging fashion, I think.

More Dungeoneering..


I did "Hall of Doom" as an illustration for Basic Fantasy RPG, and have even seen it as a mildly animated banner ad on message boards, which was a little weird at first. ("Hey, that's me!") It's meant to be reminiscent of illustrations from the old Dungeonmasters Guide, and I think it succeeds on that front. Another drawing where I really got into drawing stone.

Thursday, November 6, 2008

Breaking and Entering....


My first big rookie DM mistake that I remember: Never put a lock that needs to be picked at the entrance to the dungeon! DM: "You fail to get the lock open" CALLER: "Okay, let's go somewhere else then. How about that forest on the edge of the map..."

Wednesday, November 5, 2008

Tuesday, November 4, 2008

Evolution of the Bugbear

"Large, hairy, overgrown goblins with a strange, shuffling gait" is how I've seen the Bugbear described, but you don't hear much about the "strange gait" anymore in later editions of D&D. Originally, the Bugbear is shown to look like this character, but that got changed when AD&D hit the market. While the original does strike my whimsy in a fond way, I still end up describing Bugbears in my games mostly as above. Except, maybe, with less armpit hair...

Monday, November 3, 2008

More Tolkien...

It's November, and that is usually the time of year that I bust out "Lord of the Rings" and either re-read it or peruse my favorite sections. So, here is another Tolkien inspired piece: "Earendil".