I've been toying with color on my new iPad, as well as learning to draw with my finger. This is a version of a drawing I did for Faster Monkey's "Wrack & Rune" Someday they hopefully will update the app I'm using to do larger size paintings, so it kind of has limited utility so far for my illustration work right now. Still, it's fun to expand the old skill set! This was done in Sketchbook Pro, for those wanting to know.
Saturday, December 11, 2010
Sunday, November 7, 2010
Saturday, October 23, 2010
And the crowd goes wild!
I finally post something on the blog! I'm getting geared up for my busy season here at Curmudgeons, and I will try to be more diligent on my postings. Here's a little something from my current project!
Sunday, September 12, 2010
Gone Quazy
Some time ago, I promised someone a duck. Cheval on the Goblinoid Games forums wrote up a great character class for Labyrinth Lord; Duckfolk. Sort of a Donald/Howard the Duck kind of medieval mashup. I promised him a duck illustration, and it got shoved to the bottom of the pile, sadly. No more! Presenting, Sir Quackivere! WAAAAGH!
Monday, September 6, 2010
Finally!
Final of the summer long drawing that took waaaaaay too long! Now to get to the other two-thirds of this project!
Friday, September 3, 2010
In Search of Skull Mountain
Faster Monkey Games has released "Skull Mountain , an adventure for Labyrinth Lord that looks pretty awesome. (even with some of my scribbles in it!) Get it here!
Sunday, August 29, 2010
Work in Progress
You might remember this image from a few months back. I finally started inking, for pete's sake. I've been going through my books, looking at images I've abandoned in the past and am going to be making an effort to finish them, for better or worse. This one might turn out after all, hmmm....
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